

I tried to do some basic debuggin with cam+ where I (If my code was correct that is) skipped the DelayedActiveSceneChanged implementation if the to scene isnt the most recent one that reached OnActiveSceneChanged but that did not seem to resolve the issue. There's still more optimizations to be done, but th. Everything should be going about twice as fast now thanks to caching and database optimizations.

One of the biggest changes in this update you should notice immediately is improvements to site speed. Having done some trial and error debugging, that mod seems to be Camera+ - 2/2 people who I've asked so far to test if removing camera plus removes the lag spikes said that it does. We've pushed out a new update to the site again. Since restarting a song does a scene transition to the menu and into the song again I assumed the issue has to be related to some mod that does some (probably unnecessary because they dont check if its a song restart) processing for the hidden menu transition. If the total number is less than 0, add 50 to the total number.I've created the afformentioned mod gotta go fast and seemingly at random some people reported to me that they get 2 lag spikes in the beginning of songs (Which can make some songs hard to play which start in the time period where the lag spikes happen), but only when they restart a song, if they just normally start a song they dont have it.

