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Fallout new vegas radio stations mod
Fallout new vegas radio stations mod






Should have read the end dang it :Pĭrithius - thanks for those, I'll take a look. I did the excellent install guide they have for it and then found out at the end that a few of the optional mods that I HAVE to have are outdated now. Post your preference and I'll post the better ones I know of, plus a couple of great youtube tutorials on how to get them properly Yea I found that out the hard way today. I know a few quick mods that are easy to install and make a world of difference. Do you want better companions, a mod to make the best mega mods playable together, radios to play custom music or just want to basically improve the interface (it NEEDS it) and the performance. Better Bounties 1 and 2 are prime examples. So I'm pretty sure I can help you, but do you want gameplay changes on the first go, models and texture enhancements, more guns, more monsters, there are a few quests that even on the first playthrough would be a blast to play. I spent the whole day today looking for the best mods out there and made a mistake along the ways. I understand that FO3 and FNV are much better in this regard…so any other suggestions for a newbie going for their first playthrough?

fallout new vegas radio stations mod

I also played Oblivion with a ton of mods even though it was the first (and only) time I played it - because it was widely reported that Oblivion was broken out of the box, especially level scaling. Should I assume that you mostly level up too fast in the vanilla game (as you did in Oblivion) and so for a first playthrough, it probably warrants an XP reducer like JDR13 suggested? Sorry if this is a well trodden topic, but I've still got both F3 and FNV still to play. Here's one level-scaling mod for FO3 () - haven't tried it in particular, though. Leveling is indeed a bit fast in FO3 as well, less so in FONV. Darn UI () for FO3 and MTUI () for New Vegas. The one mod you would unarguably need is a UI fix - being products of a Bethesda game engine, they both suffer from consolitus in that regard. Ghoul rampage is actually one of IWS's features )Ĭoaster: Vanilla FO3/FONV are mostly ok. There is nothing more terrifying than hearing a few dozen ghouls screaming for blood :) A World of Pain is also pretty unbalanced in terms of loot - I plan to install it but only after reaching the middle of the game or so. You can likely track down its components the aforementioned IWS is one of them, I believe. However, it's mostly a shell for other mods, anyway. I don't believe nVamp has been updated in a long while.

fallout new vegas radio stations mod

Done some more searching and decided to go with nVamp from the list of the 15 best mods of 2011.








Fallout new vegas radio stations mod